Passionate about building up other coworkers to enable them to deliver exceptional gameplay
Strong technical skills including scripting, prototyping, and debugging
Self-driven problem solver who believes in fostering cross discipline relationships
Ability to effectively communicate level designs and design goals across departments
Professional Experience
Camouflaj (January 2015 - July 2021)
Senior Level Designer - Unannounced Project
Continued leading the cross discipline Levels Team which consisted of about 15 people
Collaborated with each department to build a level pipeline and process that worked for the team and project
Directed several levels from concept including a major demo deliverable to our publisher as well as one of the main chapters of the game
Senior Encounter Designer - Marvel’s Iron Man VR (VR Shooter for the PSVR)
Lead the AI and Level Strike Teams. Responsibilities included milestone planning, running daily meetings, and making sure we were building engaging content
Developed several levels from concept to delivery including the final boss level and one level used in the PSN demo
Mentored other designers in blocking out, scripting, and troubleshooting their levels
Collaborated with each department to create content pipelines for AI and Levels
Game Designer - République: Episode 4 (Action-adventure stealth game for PC, PS4, and Mobile)
Lead the design of Episode 4 from alpha to ship
Designed, playtested, and polished several of the levels from alpha
Microsoft (August 2012 - December 2014)
Content Designer (Full Time) - Project Spark (F2P Creation Game for Xbox One and PC)
Contributed to the successful launch of a new AAA IP for Microsoft Studios
On-boarded and mentored new members of the design team
Content Designer (Aquent Contractor) - Project Spark
Designed and scripted levels, AI, and mechanics
Owned the content pipeline for the Crossroads mode
Worked with Concept Art, Animation, Sound, and Designers to deliver quality DLC
Education
Savannah College of Art and Design (Graduated June 2012)
BFA - Interactive Design and Game Development
Interests
Game jams, woodworking, e-sports
Favorite games: Red Orchestra, Osmos, The Legend of Zelda: Breath of the Wild